Halo 4 Walkthrough Part 1 Dawn Gameplay Video Lets Play MCC 1080p 60fps

Halo 4 Walkthrough Part 1 Dawn Gameplay Video Lets Play MCC 1080p 60fps

Halo 4 Walkthrough Part 1 Dawn Gameplay in HD 1080p 60fps. Check out my Lets Play videos and subscribe to my channel. http://www.youtube.com/subscription_c... This High Definition (HD) 1080p 60 fps Gameplay Video contains Part 1 Dawn of my Halo 4 Walkthrough on Xbox One. This Full Halo 4 Gameplay Playthrough includes the Full Campaign Walkthrough, Cutscenes, Missions, and many other aspects of Halo 4. This Halo 4 Lets Play Gameplay Walkthrough Part 1 Dawn is provided by RockstarChris. All Gameplay is done through the Halo Master Chief Collection. Subscribe: http://www.youtube.com/subscription_c... Twitter:   / rockstarchrislp   Twitch:   / rockstarchrislp   Halo 4 is a shooter game in which players predominantly experience gameplay from a first-person perspective; the game perspective switches to third-person when using certain weapons, abilities and vehicles. The player's head-up display (HUD) shows real-time information on the player character's armor system, such as shield status, information on current weapons and abilities, and waypoints for goals and objectives. The HUD also has a motion tracker that detects allies, enemies, and vehicles within a certain radius of the player. The game sees the return of the alien species who were formerly members of the Covenant as foes, and introduces a new type of enemy called the Prometheans, which are Forerunner A.I constructs. There are three types of Prometheans: Knights serve as leaders of the group and are considered the deadliest of the Promethean forces; Crawlers are a weaker class that often attack in packs; and Watchers offer support and have the ability to shield or revive Promethean allies. Halo 4 features updated versions of many human and Covenant weaponry from previous Halo games, as well as introducing new weapons for the humans, Covenant and Prometheans. The game also features reusable equipment, called armor abilities, introduced in Halo: Reach. New armor abilities are autosentry; the hardlight shield, which activates a protective barrier similar to a riot shield; Promethean vision, which diminishes environment detail and shows hidden players as silhouettes; a regeneration field, which heals all players in close proximity and can emit a short range kinetic blast; and finally the thruster pack, which allows the player to launch themselves several feet in a horizontal direction. Returning abilities include active camouflage; jetpack; and hologram, which creates a doppelganger of the player running towards a target point. Sprinting returns in Halo 4; however, players can now use it independently of their armor ability. PLOT Four years after the events of Halo 3, UNSC Forward Unto Dawn drifts towards Requiem from the destroyed ring. Cortana wakes Master Chief from cryonic sleep shortly before rogue post-war Covenant forces board the vessel. The remnants of Forward Unto Dawn are caught in Requiem's gravity well and pass through an opening to crash-land on its interior. As Chief and Cortana explore Requiem, fighting hostile Covenant and mechanical warriors called "Promethean Knights", Cortana malfunctions. She reveals that she is experiencing "rampancy", a declining mental state where AIs past their operating expectancies "think" themselves to death. Chief promises to get Cortana to Earth, believing that Cortana's creator, Doctor Catherine Halsey, can fix Cortana's condition.