Enhanced Edition features • Lighting with full ray tracing - now for each light source. • Ray tracing and noise elimination for the next generation of graphics cards. • New generation temporary reconstruction technology. • Global illumination with per-pixel ray tracing. • Light-emitting surfaces with shadow areas using ray tracing. • An infinite number of ray-traced light reflections. • Atmosphere and transparent surfaces now have ray-traced indirect lighting. • Full support for ray-traced lighting model - with blurring of colors and for each light source. • Improved reflections with ray tracing. • Maximum support for DX12 (including DXR 1.1 and variable speed shading). • Support for FP16 format for video cards and thousands of optimized shaders. • DLSS 2.0 support. • Adding a slider for the field of view in the parameters of the main game. • Adding 4K textures to packages. • Further bug fixes and debugging.