Demon's Souls Remake (2020) - Flamelurker Boss Fight [No Damage Taken/No Hit/No Items/Melee Pyromancy Build/Solo]. A hitless battle showing how to beat Flamelurker, the boss of World 2-2 (Stonefang Tunnel/The Tunnel City), with no hits taken on a new game (NG) playthrough. This is a no commentary gameplay video recorded in 4K/60FPS on the PS5 Pro. This is the 8th fight of my journey to beat every FromSoftware Soulsborne boss with no damage taken using a fire/flame themed pyromancer build, while using no items/no consumables. This is not intended to be a walkthrough/guide/tutorial but just showcasing the boss fight. Flamelurker was the hardest boss to date so far in Demon's Souls for me. Additionally because its immune to fire so I couldn't use my normal strategy (and my Epee Rapier is primarily fire damage so it does nothing) so I had to prepare a Crescent Estoc instead. I wanted to kill every boss in the game with a finishing fire attack but since that isn't possible here, I switched to my Dragon Longsword which atleast has split fire damage (even though the fire part does nothing) to finish it off so I could atleast tell myself I killed it with fire. Leechmonger was hard but mainly due to its gimmick but here, Flamelurker was a genuinely hard boss due to its speed and aggression. Also, its jump attack does minor chip damage which is awful if you're trying to no hit the boss. Equipment and level/stats are shown at the end. [00:00] - Cutscene [00:33] - Phase 1 [01:18] - Phase 2 [03:05] - Build #demonssouls #nodamage #bossfight #demonssoulsremake #nohit #soulslike