Uncharted 3: Drake’s Deception | Part 8: Narrow Escape

Uncharted 3: Drake’s Deception | Part 8: Narrow Escape

Uncharted 3: Drake’s Deception | Part 8: Narrow Escape Hey guys and welcome to this walkthrough of Uncharted 3: Drake’s Deception Remastered for the PlayStation 4 and it’s from the Uncharted Nathan Drake Collection and I want to thank you all for clicking on my video! if at any point you like this video even one little bit then please press like, consider subscribing so you’ll always know when I post a new video. In this video I’m doing a walkthrough of Chapter 8: The Citadel, This is Part 8: Narrow Escape I’m looking forward to this anyway let’s crack on. Uncharted 3: Drake’s Deception Part 8: Narrow Escape Location: The Chateau, France 🇫🇷 The Citadel, Syria 🇸🇾 Uncharted The Nathan Drake Collection Uncharted 3: Drake's Deception is a 2011 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. It is the third game in the Uncharted series, and was released in November 2011 for the PlayStation 3. The single-player story follows Nathan Drake, who partners with his mentor Victor Sullivan as they search for the legendary lost city of Iram of the Pillars, whilst competing with a mercenary group led by Sullivan's former employer, Katherine Marlowe. Development for Uncharted 3: Drake's Deception began in 2010. For the first time in the company's history, Naughty Dog split into two teams; while one team developed Uncharted 3: Drake's Deception, the other half developed The Last of Us. Development was approached with incorporating locations distinct from the series' previous entries, with the team deciding on a desert and urban areas, while they drew inspiration for the plot from archaeologist T. E. Lawrence. Naughty Dog also aimed to upgrade the game's openness and realism, which was done through increasing the volume of motion capture and voice acting, as well as conducting field research for better visual environments and sounds. The development team also sought to improve the multiplayer system, which included new competitive and cooperative modes, while the game is also notable for being one of the first to carry the new online PlayStation Network Pass feature. Uncharted 3: Drake's Deception received critical acclaim from critics, with praise for its voice acting, graphics, writing, story, and cinematic quality; criticism was directed at its minor technical issues, which was improved with a post-release update, and failure to live up to its more critically successful predecessor. The game received Game of the Year accolades from numerous publications and award events, and was a commercial success, selling over six million copies worldwide, making it the fifth best-selling PlayStation 3 game. The game was followed by a sequel titled Uncharted 4: A Thief's End in 2016, and was re-released on PlayStation 4 as part of Uncharted: The Nathan Drake Collection. Uncharted 3: Drake's Deception is an action-adventure platform video game played from a third-person perspective, with the player in control of Nathan Drake. Drake has a large number of different animation sets, enabling him to react according to his surroundings. Drake is physically adept and is able to jump, sprint, climb, swim, scale narrow ledges and wall-faces to get between points, and perform other acrobatic actions. Drake can now take on opponents in more ways than before: hand-to-hand combat with multiple opponents, contextual melee attacks, and new stealth options. Uncharted 3 also features expanded and diverse traversal moves with deep gunplay. Drake can be equipped with up to two firearms – one single-handed and one two-handed – and four grenades. Drake can pick up weapons, automatically replacing the existing weapon he was using, and additional ammunition from downed enemies. The player can direct Drake to take cover behind corners or low walls using either aimed or blind-fire to kill his enemies. The player can also have Drake fire while moving. If Drake is undetected by his enemies, the player can attempt to use stealth to take them out, such as by sneaking up behind them and killing them with one hit, or by dropping down onto an enemy whilst Drake is hanging from a ledge. The stealth mechanic has been simplified and improved.[2][3] Some areas of the game will require the player to solve puzzles with the use of Drake's journal, which provides clues towards the puzzles' solutions. When enabled, a hint system provides gameplay clues, such as the direction of the next objective. #UnchartedTheNathanDrakeCollection #Gameplier