In this video, I'm going to show you a few more useful layer effects inside Adobe 3D Sampler to create tileable materials and to fine-tune the surface quality. As we progress in this workshop I'll move a bit faster on certain processes that I have covered in previous videos. Find more about this tutorial and its resources at the Pablander Academy: https://www.pablander.academy/tutoria... Here's the link to the texture I used as a base: https://unsplash.com/photos/kG-ZwDuQ8ME 1:34 - Quick material variation 3:20 - Starting with the base for the ceramic material 5:28 - Tweaking the micro, medium and large details 8:17 - Tiliing materials (first pass) 9:04 - Adjusting the base image (transform) 12:10 - tiling materials (second pass) 13:56 - Customising the colour of the ceramic material 19:20 - Material surface refinement with Dust 21:11 - Customising the AO map 25:16 - Repurposing custom assets (material variation) ___ ðĻ Subscribe to the newsletter here: https://www.pablander.academy/newsletter âïļ Specialised In-depth tutorials and workshops: https://www.pablander.academy/tutorials ðĻ Courses and resources: https://www.pablander.academy ðŽ Join the PABLANDER Discord server:   / discord  ðŧ Spect, tools and gadgets I use to produce my artwork: https://kit.co/pablander/my-3d-workst... ðĻ Subscribe to this channel:    / @pablanderchannel  ___ https://www.artstation.com/pablander   / pablander Â