Yep, back at it again. Growing up on Gamecube, I figured this game was so much easier to control compared to the og and NF. I'm playing on Dolphin Emulator for convenience and comfort. I've tried screen recording my native Gamecube, but my current build made the quality subpar in my eyes. PolarSaurusRex/WumpaLewis series as well as Hypnoshark speedruns inspired me to make this series. Hopefully there won't be too much delay between episodes, and as per usual I'll go through brief thoughts about each track in each description. First and foremost, Inferno Island, is just another Crash Cove, simple, oval and by design. Due to CNK's handling of the reserve and fire mechanic, turn characters are actually quite viable since everyone at Turbo Pad/SF speed are exactly the same. With that said, I've decided to use majority Zam into these runs. Might change depending on future tracks. Enjoy the series! Difficulty: 5/10 Enjoyment: 5/10