Project CARS 3 | Nissan Skyline GT-R R34 | California Highway full race | Unated States OWN YOUR JOURNEY Subscribe NOW : / @m3t83orgam3play Follow me on : Twitter》https://twitter.com/metheorgameplay?s=09 Instagram》 / metheogameplay Facebook》 / metheorgameplay Playseat Gran Turismo https://amzn.to/31xcGVH Laptop ASUS ROG Zephyrus S GX701 https://amzn.to/34jhjEM Logitech Gaming Racing Wheel /Responsive Pedals https://amzn.to/3dJnOnm Project CARS 3 - PlayStation 4 https://amzn.to/37rbbw4 The Crew 2 (PS4) https://amzn.to/2TcguHk Forza Horizon 4 pc https://amzn.to/37u3JQU • 200+ elite-brand race & road cars • 120+ global tracks • Wide set of race conversion kits • Race to earn Credits & XP • Buy & own 100s of cars • Upgrade cars with realistic performance parts • Customize your car liveries with racing- & community-inspired elements • Personalize your drivers FEEL EACH MOMENT • Fully scalable assists for all skill levels • Convincing & fun handling • 24-hour cycle, dynamic all-seasons, all-weather racing • Unrivalled Controller Experience • Visceral sense of speed • Intense crash effects & car-contact • Enhanced AI EARN EVERY WIN • New & deeply engaging career mode • Battle your way up from weekend warrior to racing legend • New & compelling Multiplayer and Community Modes • Fun & exciting Daily Challenges Project CARS 3 is a game in the midst of an identity crisis. Whereas the previous two games in the series were pitched as hardcore motorsport simulators for the sort of people who wear their racing boots to bed, this third game, out now on Xbox One, PS4 and PC, has been remixed as a more accessible, arcadey take. It’s like Black Sabbath releasing an album full of bubblegum pop songs. Gone are poindexter pleasing considerations like tyre degradation, pit stops and, other than in the case of scheduled multiplayer events, qualifying sessions. Huge swathes of race customisation options have been axed in favour of a more streamlined interface and the career mode is an obvious Forza Motorsport tribute act. Naturally, the sim-leaning series veterans are furious. But, whisper it, it’s actually better this way. For a start, the handling is far more consistent across the catalogue than the previous game. Heavily reworked joypad controls mean it’s hugely playable even if you haven’t blown your life savings turning your desk into a force feedback cockpit. Whether you’re manhandling a classic Le Mans prototype around a soaking wet Silverstone, charging down a Tuscan mountainside in an AMG GT or slithering around Monaco in a Formula E car, the handling never feels unintuitive or inauthentic. The Nissan Skyline R34 GT-R (1999 - 2002). Fifth and last of the Skyline GT-Rs (the R35 dropped the ‘Skyline’ part of the name), poster-child for a generation weaned on the likes of Gran Turismo, Fast & Furious and a host of other digital dreams. An angry-looking four-seat coupe so full of Japanese technical brilliance that back in the day it could carve out a laptime that belied its apparent lack of power. A lack addressed post-haste by a myriad of tuners who - primed by the ’32 and ’33 - knew that the basic GT-R package was fertile soil for boost and trickery. And over the years, as with every generation of GT-R, there have been some monster meddled-with specials - 400bhp with a vague re-map, 5-600 with some relatively minor internals, 800 -1000bhp if you go the whole hog and start forging things and walloping about with monster single blowers. The basic car is still an impressive bit of kit, mind. The legendary 2.6-litre RB26DETT straight-six twin-turbo motor (2.8 in some variants) apparently put out a ‘gentleman’s agreement’ 276bhp from the factory - though they rarely did in reality. Most were tested in the 330bhp range, though no one ever admitted anything officially, so maybe the horses were simply breeding on the ship from Japan. Plenty of interesting acronyms, including Super-HICAS four-wheel steer, ATTESA E-TS (Advanced Total Traction Engineering System for All-Terrain) four-wheel drive and a limited-slip diff at either end, the rearmost being active on the V-Spec cars. It’s a six-speed manual, now relatively small compared to modern gear, full of attitude. It’s also a car that carries with it a weight of expectation, mostly borne of rave reviews from the contemporary motoring press, a technological marvel that could beat up supercars for a third of the price back in the late ‘90s/early 2000s.