Getting started with Unity’s new Lightweight Render Pipeline - SIGGRAPH 2019

Getting started with Unity’s new Lightweight Render Pipeline - SIGGRAPH 2019

This video teaches you the benefits of using LWRP, how to set up your project for it, and how to extend it for custom rendering effects. Learn more about LWRP here: https://on.unity.com/2PoWIth Speaker: Arturo Nereu, Evangelist (Unity Technologies)