In Part 3 of this cinematic Call of Duty: Ghosts playthrough on Veteran difficulty, the war reaches its final, most brutal stage. The Ghosts are scattered, the Federation is striking hard, and Rorke’s revenge is nearly complete. But this squad doesn’t break—they haunt. Prepare for infiltration, heartbreak, and one of the most intense finales in Call of Duty history. 🔹 Mission 14 – Sin City Las Vegas, in ruins. You fight through the neon-lit wreckage of a fallen city, dodging collapsing structures and suppressive fire. The Ghosts strike back with fury—but chaos reigns under every light. 🔹 Mission 15 – All or Nothing Aboard a crippled aircraft carrier, you're all that stands between annihilation and survival. This is a desperate stand—one last, raw push to turn the tide. Enemies board in waves. Every shot counts. 🔹 Mission 16 – Severed Ties Take the fight global—destroy the Federation's satellite weapons and cripple their communications. Strike fast, strike silent. But with each step forward, Rorke closes in. 🔹 Mission 17 – Loki Command a deadly satellite weapon from orbit. Target enemy forces, shift the battle from space, and rewrite the rules of war. The Ghosts now control the skies—but the ground war’s not over. 🔹 Mission 18 – The Ghost Killer (Finale) This is it. The final showdown with Rorke. Chase him through a collapsing train, face him down in the wreckage, and make the choice that defines your legacy. Not everyone makes it out. 🧠 Why Veteran Difficulty? The campaign hits harder, feels heavier. You’re not just playing—you’re surviving. Every bullet is lethal. Every checkpoint, a sigh of relief. This is Ghosts at its most intense. 👉 Subscribe for more story-driven COD content 🔔 Like & Comment if you made it through the storm 💬 How do you feel about that ending? 00:00 Mission 14 15:22 Mission 15 31:07 Mission 16 47:50 Mission 17 1:03:38 Mission 18 & Ending #CallOfDutyGhosts #CODGhostsFinale #cod #fps #gaming