8/8 melee kills, no alarms, no warnings, no shots fired. The aim is to get around undetected, locating and dispatching all enemies. Melee attacks for all, except those who cannot be reached. Be sure to watch my other videos for Spy Academy. I got a bit lost in this part and redid it because it was too long. I took a break from this to replay SE3, which is my all-time favorite. I forget that enemies in SE5 don’t have such acute hearing, as in SE3. In SE3 you have to creep everywhere to go undetected. There are some awesome new features in SE5 which are cool to experiment with. I'm trying not to use some of them because it makes it too easy. I really appreciate how you can climb more, hang from ledges and attack from the front. In SE3, as soon as your opponent saw you, even for a fraction of a second, they were able to negate your attack (which really sucked). I hate that we now have bottles and not rocks to throw as a distraction (I can’t bring myself to litter) but I do like how you can throw a bottle at someone to render them unconscious.