In this tutorial I cover a number of concepts for creating VR interactions using the XR Interaction Toolkit in Unity. If you want to follow along, you can download this package which has the assets used. NOTE: you will need to already have the XR Interaction Toolkit package added prior to importing this package. Interactions Demo Unity Package: https://bit.ly/InteractionsDemo Timestamps: 1:05 Fix issue with XR Rig setup in package 2:21 Setup Interactors for Remote and Direct Grab 9:09 Box Lid Open Interaction - Part 1 11:15 Remote Grab Interaction & Physic Material 15:09 Restrict XR Ray Interactor Visuals 16:21 Box Lid Open Interaction - Part 2 (Hinge Joints) 20:15 Lever Interaction 27:46 Lever Interaction (script to trigger action on level angle) 30:29 Bubble animation (rigidbodies and AddForce) 36:21 Bubble Gun (object interaction) 37:41 XR Grabbable Attach Transform (grab points) 40:25 Script to Interact with Held Objects If you'd like to learn more about VR development, visit the Lethbridge College Virtual and Augmented Reality Certificate program page at: http://www.lethbridgecollege.ca/vr NOTE: The program is available as fully remote option, as well as in-person.