PVZ BFN Acorn (Turf Takeover, Loggy Acres, No commentary)

PVZ BFN Acorn (Turf Takeover, Loggy Acres, No commentary)

Upgrades: Rewind (3) (Instant refinds on sap traps is just too good to pass up on acorn... On Oak though, it isn't exactly too useful... It helps for sure, but it really only does if you mess up your trap for one, and also you still have to wait a good 15 seconds regardless...) Health Regen Delay (2) (You should know why by now...) Molasses (2) (Again it's really busted on acorn, for Oak again, it's not completely awful as it helps with keeping people trapped next to the bomb so they get messed up by it, but really the utility is infinitely less useful than on acorn...) So I tried to take the unfair acorn set I've had last time, but I tried to see how well I could do with oak, and to be honest, it wasn't exactly amazing... I mean it doesn't make Oak unplayable or anything, but you really feel the difference, Oak feels almost lackluster compared to acorn... Man that really annoys me, I want to have a set that works extremely well for both forms but sadly it just won't happen... I mean if you want a better Oak set you just wanna run Log Jam or whatever... It just annoys me I can't have the best of both worlds like I can with Space Cadet, well it's probably because Space Station is already monstrous enough to begin with, whereas Oak can really make use of some little upgrades here and there... Anyways that's enough of me ranting, just enjoy the classic 6 minutes long defense on Loggy Acres stopped on the first checkpoint... Man people say attacking on Turning point is rough, bruh this map ain't got shit on Loggy Acres... At least from my experience anyway...