Sitting Target (Commodore 64 Cassette 50 Game 27)

Sitting Target (Commodore 64 Cassette 50 Game 27)

Not quite a sitting target, though. Because you can move and shoot back. Thinking about it, you're not a sitting target at all. You great deceiver Cassette 50! See the Amstrad version of Sitting Target:    • Sitting Target (Amstrad Cassette 50 Game 27)   See the Atari 8-bit version of Sitting Target:    • Sitting Target (Atari 8-bit Cassette 50 Ga...   See the Dragon 32 version of Sitting Target:    • Sitting Target (Dragon 32 Cassette 50 Game...   See the Acorn Electron version of Sitting Target:    • Sitting Target (Acorn Electron Cassette 50...   See the ZX81 version of Sitting Target:    • Sitting Target (ZX81 Cassette 50 Game 27)   Blog here: http://wp.me/p3bZKd-lS