Besides CCK 8.11, I also tried to improve CCK 8.24 a bit. I added a few changes for it: 1) The supernull effect is weakened when LV3 is reached. Now CCK's strength will grow at a gradual pace and will reach a maximum only when LV4 is reached. This idea came to me when I was watching old AET videos where he was testing CCK LV2-LV4 in RC Mugen with a fixed supernull. 2) An alternative version of the super attack "Abyss: Burial Sound-Abyss: Cry" was added: this attack allows CCK to capture the enemy with his arm instead of his leg, and then the attack works in a similar way, which after a time kills the enemy. This animation was developed by the author of the character himself, but, apparently, he had to abandon it and replaced it with an animation of a foot attack. Code C. Yagevil 5.24 Team: -Rozwel (12p) -A.I.Y. (6p) -Legend Gold - Metal Orochi (12p) -Code Crashed Yagevil 5.24 (4p) Code C. Killer 8.24 Team: -Orochi K' (12p) -Gustab Munchausen (12p) -Devils Eye (6p) -Code Crashed Killer 8.24 (LV2-LV4)