Hard surface weapon modeling in Blender — turning a reference image into a finished game-ready sci-fi shotgun, using FastCarve and EasyHDRI. Timelapse. Recorded in an older Blender version — the modeling workflow is unchanged and works the same in current Blender (4.x / 5). ▶ More Blender & 3D art: • Blender & Substance Painter — Game Asset T... #Blender #HardSurface #GameArt #3DModeling 🎮 Join the community on Discord → / discord