In this 2018 GDC session, Stray Fawn Studio's Philomena Schwab explains why building a community around your game in development is an excellent way to connect with people early on, and provide you with constant feedback that can serve as a great motivator to push through the tough times of development. Register for GDC: http://ubm.io/2gk5KTU Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: / official_gdc GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.