#shorts This is the second part of ruining new super Mario bros ds bosses. In this video I ruin the mega goomba boss. I also somehow messed up the collision callbacks of the sprite by doing this so I couldn't use fire balls or ground pound the boss to kill it. Swamping models in NSMB ds is weird. I was originally going to replace mega goomba with funky kong for this video but my model had to many polygons so the game crashed when the mega goomba actor spawned in. So then I decided to take one of the models from one of the vs minigames and chuck that in the mega goomba models slot.