Final Fantasy VI Steam Anti-Norm - Kefka Tower (Part 3, Team 3 Introduction to Inferno)

Final Fantasy VI Steam Anti-Norm - Kefka Tower (Part 3, Team 3 Introduction to Inferno)

ANTI-NORM RULES ================ Active Mode No Ultima/Quick No Phantom Rush No Valiant Knife/Ultima Weapon No Master's Scroll No Molulu Charm This part shows what Team 3 does to get to Inferno in the Factory. Yes, I did make Setzer an Imp and Imps are totally awesome with Imp Equipment. I should have used the Dragoon Boots instead of the Gauntlet though.