Star Wars Jedi Survivor PC - RTX 3060 Ti vs 5060 Ti Testing - 1080p | 1440p | 4K

Star Wars Jedi Survivor PC - RTX 3060 Ti vs 5060 Ti Testing - 1080p | 1440p | 4K

Greetings, everyone. Today we’re re-testing Star Wars Jedi: Survivor, on the RTX 5060 Ti, and comparing it to my old RTX 3060 Ti, both with the Ryzen 7 5700X, as usual. My complete PC specs are: -CPU: Ryzen 7 5700X (stock settings) with Coolermaster Hyper 212 Black RGB (w/2 fans, push-pull). -Mobo: MSI B450 Gaming Pro Carbon AC. -GPUs: Gigabyte RTX 3060 Ti Gaming OC | Zotac Twin Edge 5060 Ti 16 GB, 0.975V|+375 MHz Core|+2000 MHz Mem UnderVolt, WHQL driver 580.88. -RAM: Kingston Fury Renegade RGB 32 GB (2x16 Dual Rank each), CL16 DDR4@3600 MT/s. -Storage: PNY XLR8 CS3030 1TB NVMe (O.S. and game), Samsung 750 EVO 500 GB. -Case: Fractal Design Meshify S2 (Intake: 2x140 Front, 1x120 Lower Front - Exhaust: 1x140 Rear, 1x120 Top/VRM Area). -PSU: Corsair RMx 650W 80+ Gold. -O.S: Windows 10 Pro 64bit (v.22H2). -Main Monitor: LG UltraGear 27GP850-B - 1440p@180 Hz -Secondary Monitor: AOC AGON AG251FG 1080p@240Hz (may sometimes be used as main) -ReBAR ON (BIOS, etc.) and enabled for this title, in the Official Nvidia Profile. -HAGS ON. -DSR uses 33% Smoothing Frame data capture and analysis software used: https://www.capframex.com/, which also requires Rivatuner Statistics Server: https://www.guru3d.com/files-details/... Some timestamps: 00:00 - Intro and 1080p, Epic Settings, Upscaling and RT OFF, Game Intro Scene, 3060 Ti vs 5060 Ti side by side 03:49 - [1440p]Epic Preset, Quality DLSS 3, RT ON, 3060 Ti vs 5060 Ti, Intro Scene 06:21 - [1440p]Epic, Quality DLSS, RT ON, Frame Generation Testing (DLSS 3 vs 4), Transformer Override via NV App, 5060 Ti, Game Intro 09:06 - [1080p]Epic Preset, Quality DLSS 3, RT OFF, 3060 Ti vs 5060 Ti, Koboh's Ridge Riverbed run, 3060 Ti vs 5060 Ti 10:57 - [1080p]Epic, Quality DLSS 3, RT ON, 3060 Ti vs 5060 Ti, Koboh's Ridge Riverbed run 13:11 - [1080p]Epic Preset, DLSS 4/Frame Gen and Multi FG, NV App Override for Transformer Model, 5060 Ti, Koboh's Riverbed 14:53 - [1440p]Epic, Balanced DLSS 3, RT ON, 3060 Ti vs 5060 Ti, Koboh's Ridge Riverbed run 16:45 - [1440p]Epic, DLSS 4, RT ON, FG OFF vs FG & MFG Transformer Override, 5060 Ti, Koboh's Riverbed 18:16 - RT Water Reflections are still too noisy, some Comparisons and how to mitigate it a bit 19:53 - [4K DLDSR]Epic, Perf. DLSS 4, RT ON, FG 2x vs MFG 3 & 4x Transformer, 5060 Ti, Koboh's Riverbed run 21:58 - [1440p]Epic, DLAA 4, RT ON, MFG 3x Transformer Override via NV App, Night Time Koboh, 5060 Ti 25:28 - [4K DLDSR]Epic, Quality DLSS 4 & MFG 4x Transformer, RT ON, More Night Time Koboh Gameplay, 5060 Ti Well, I believe Jedi Survivor hasn’t received any significant PC Update since around this same time, last year 2024, so that was “Path 9”, back then, which I had a look at (here:    • Star Wars Jedi Survivor Patch 9 Testing - ...  ), so what I’m doing here is basically checking out how my new RTX 5060 Ti 16 GB runs this game, and what can be done with its extra power and VRAM. As seen in the testing, actually quite a lot can be achieved, to improve things, visually, such as higher resolutions and also forcing the Transformer model, or DLSS 4, for both DLSS Super Resolution and Frame Generation, including the option to force Multi Frame Generation at 3 and 4x factors, which comes in quite handy. All in all, the game’s still quite a mess, optimization wise, I think the last patch from one year ago was the final one, it did improve the stuttering a lot, but the game’s still suffering from stutters left and right, no way to ignore it. As usual, I hope this can be useful to any of you out there, and I will see you in the next one : ) #StarWarsJediSurvivor #RTX5060Ti #Ryzen5700X