Intro to Environment Art with Andres Rodriguez -- https://bit.ly/2tnwnhx During this class, students will get to experience the environment pipeline creation from start to finish. Going from the initial idea, block in phase, asset creation, lighting, and presentation. This will allow them to familiarize themselves with all the software packages that are used during production. The goal of the class will be to create several high-quality assets that will come together to create one cohesive scene that is well presented. COURSE FORMAT: Standard LECTURE TYPE: Pre-recorded FEEDBACK: Individual recordings DURATION: 10 weeks ASSIGNMENT: Deadlines each week Q&A: Once a week MATERIALS: Maya, Marmoset Viewer, Substance Designer, Substance Painter, Zbrush, Mudbox SKILLS LEVEL: Intermediate PREREQUISITES: Knowledge of Maya, ZBrush, Substance; other course pre-reqs include Intro to Production Modeling, and Vegetation & Plants for Games Should anyone have any questions regarding registration or portfolio review requests, please contact the CGMA Admissions department here: [email protected] or call by phone at 1-800-959-031 Learn More: https://www.cgmasteracademy.com/