Super Mario Bros. Crossover (SMB Special) - Full Longplay as Mega Man

Super Mario Bros. Crossover (SMB Special) - Full Longplay as Mega Man

I haven't played Super Mario Bros. Crossover in a while, so here's my longplay with Mega Man, but this time, with the Super Mario Bros. Special levels, as well as the graphics being changed to match too! But man, where do I even begin with playing these levels as Mega Man? To be honest, all of the non-Mario characters all work really well for the main Super Mario Bros. levels, but Special on the other hand? It was a pain in the butt playing this as Mega Man. And that's pretty much due to the wide as heck pits and tight jumps that need to be made, as well as using Rush Coil a lot, which is especially really tedious if the player is already holding a lot of weapons. The Time Limit was especially a problem in most levels, and since Mega Man is rather slow like the other non-Mario characters in this game, that especially makes the time wasted. Many of the deaths I had to witness, as well as the long pit jumps, frustrated me so much, I almost felt like giving up or using cheats! But I kept moving on with the settings I started playing the game with. Thankfully, 8-4's boss was easy for me to beat, so I managed to beat it pretty well. I'll probably do this with Bass too, because so far, Mega Man's campaign was certainly a stressful experience for me. Though, I can at least be glad it isn't the Lost Levels' levels I'm playing, since Special's levels are already challenging enough.