It IS MagnetMan... and don't call me Shirley. Anyway, it's time to finally bring this scenario to a close by going after MagnetMan. He can be annoying at first, but once you learn to deal with him, he isn't that bad. The main thing to watch out for is his magnet ball, you need to move quickly to dodge it. Also, try to stick towards your back column. If you stay too close to him, especially as he gets lower on HP, he'll be more likely to try the NS Tackle, and with that blasted Magnet Line in the way, that's quite tricky to dodge. With the airplane finally landing in Electopia, it's time to head home!