The Spectrum Next isn't just capable of Bitmap layers, it can also do Tilemaps... This allows us to create fast scrolling graphics using the ULA layer (still allowing Layer 2 for other purposes!)... Lets make the layer work! As always, this Video lesson matches the text lesson on my website, and you can get the source code as well... http://www.chibiakumas.com/z80/platfo... If would like to support my channel and ongoing 8-bit game development, please consider backing me on patreon: / akuyou