Full No Commentary Gameplay Walkthrough of F.E.A.R. 2 Project Origin (2009) for PC, Xbox 360, and PlayStation 3. This walkthrough covers the main story and showcases every Reflex Booster (13 Total) location in the game. PLOT DESCRIPTION F.E.A.R. 2: Project Origin begins thirty minutes before the end of the original game, following Sergeant Michael Becket and his Delta Force team as they’re sent to secure Genevieve Aristide, president of Armacham Technology Corporation. When Point Man destroys the Origin Facility, Becket and his squad are caught in the blast and wake up in a mysterious hospital under siege. Genevieve subjects Becket to a secret procedure designed to attune his psychic profile to Alma Wade’s, hoping to use him as a lure to distract her while ATC searches for Point Man. Unbeknownst to Becket, his team is part of Project Harbinger, an experiment that makes them psychically sensitive to Alma’s presence—drawing her directly to him. As the game progresses, Alma becomes increasingly obsessed with Becket, manifesting in intimate and terrifying ways, relentlessly pursuing him. ►TIMESTAMPS (0:00) - Valkyire Tower (20:29) - Hospital Harbinger Facility (1:50:55) - Fairport (2:25:15) - Wade Elementary (3:39:41) - Old Underground Metro Area (4:07:45) - Fairport Pt2. (4:17:07) - Still Island