Mario Kart Wii Part 3: Star Cup 150cc with Daisy [German ♦ Greenscreen ♦ HD Textures ♦ 4K@60FPS] 🎇 BUY E-SHOP CREDIT at INSTANT GAMING*: https://bit.ly/2SiuEWS ❤️ Subscribe to my channel: http://goo.gl/440Rdg 💪 Become a member: https://goo.gl/QvNJPr 👕 My merch: https://goo.gl/Vfsyb9 🎇 INSTANT GAMING GIVEAWAY: https://bit.ly/34i9Pkb ➡️ Buy MARIO KART WII*: https://amzn.to/3ke9QNt ➡️ Buy the NINTENDO WII MKWii BUNDLE*: https://amzn.to/2M9f5l3 📷 Instagram: http://goo.gl/6elst3 🐦 Twitter: / domtendo 🎮 ALL projects: http://goo.gl/CKAgty ➡️ Mario Kart Wii playlist: http://bit.ly/3k8MZ5Z *= Affiliate link. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ✒ INFORMATION SPECIFIC TO THIS EPISODE: The Star Cup 150cc with Daisy and the Flippster Cup Tracks: 00:00 Daisy's Track 03:23 Koopa Troopa 07:13 Leaf Forest 10:59 Volcano Rumble 14:14 Awards Ceremony ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ✒ GENERAL INFORMATION ABOUT THE GAME: At the beginning of the When the prototype of the first Mario Kart game was designed in the 1990s, few could have imagined the massive success the series would become. The title was originally planned as an alternative to F-Zero, released in 1990. While the latter was aimed at die-hard racing game enthusiasts, the former was intended to provide lighter multiplayer fun for the whole family. Therefore, the engine speed was significantly reduced, the random factor was increased by the track items, and the focus was on a clear split screen to allow two players to compete against each other simultaneously. In order to avoid completely tying racing success and thus the fun of the game to the established ranking system, an additional battle mode was developed in addition to the generic race mode. This allowed players to compete against each other in a kind of virtual arena, each with three lives. Over the course of Mario Kart's history, this mode was continually expanded with additional game ideas. The number of possible players also increased to four (local) and twelve (online) per race. However, the idea of turning the originally planned title into a Mario spin-off only arose during the development process. Whether the huge success was due to this or to the innovative and accessible game concept cannot be definitively determined. In any case, Mario Kart far surpassed its single-player counterpart, F-Zero, and as of 2021, it is stronger than ever, while F-Zero can practically be considered a dead series. After the release of the SNES installment, the series continued to evolve: Mario Kart 64 was the first to allow competitive simultaneous play with up to four players, while Mario Kart: Super Circuit introduced local multiplayer without split-screen for the first time, and Mario Kart: Double Dash!! added the option of cooperative play on one vehicle. The biggest leap, however, came with Mario Kart DS (apart from the less popular LAN mode in MKDD), when the game opened up to online gaming, thus paving the way for a dedicated online community. This emerged with the release of Mario Kart Wii in 2008, which many still consider the best installment in the series. While previous installments already allowed players to switch between various karts, Mario Kart Wii introduced a completely new class with motorcycles. These were lighter and therefore significantly more vulnerable to enemy attacks, but at the same time offered a number of additional features, such as sharp drifting and wheelie boost, that made them significantly more attractive to experts. The idea of incorporating motorcycles had been pursued since Double Dash!!, but was finally implemented on the Wii. Together with the tripling of online races from four to twelve players, these features ensured enormous popularity in the competitive scene, while the intuitive motion controls provided a starting point for casual players of all ages. Mario Kart Wii, with 37.38 million units sold, became not only the second-bestselling Wii game, but also the best-selling Mario Kart game of all time, and built a huge modding scene that's still active today. Is the game really as good as it was once thought to be, or has it lost its charm in the face of the newer 3DS and Wii U/Switch installments? Let's find out together in this Let's Play! ▪ TITLE: Mario Kart Wii ▪ DEVELOPER: Nintendo EAD ▪ PUBLISHER: Nintendo ▪ SYSTEM: Nintendo Wii ▪ GENRE: Fun Racer ▪ OFFICIAL SITE: http://bit.ly/3pyXUXz ▪ GERMANY RELEASE: April 11, 2008 ▪ METASCORE: 82% ▪ HASHTAGS: #MarioKartWii, #MarioKart, #MKWii, #Nintendo, #Wii