Tomb Raider 2 (PC Windows 9x, 1997) Longplay (TR2Main, 4K)

Tomb Raider 2 (PC Windows 9x, 1997) Longplay (TR2Main, 4K)

Version played: PC/Windows About the game: Tomb Raider II is a 1997 action-adventure video game developed by Core Design and published by Eidos Interactive. It was first released on Windows and PlayStation. Later releases came for Mac OS (1998), iOS (2014) and Android (2015). A remaster for eighth and ninth generation consoles and Windows is set for release in 2024. It is the second entry in the Tomb Raider series, and follows archaeologist-adventurer Lara Croft hunting the magical Dagger of Xian, which is also hunted by an Italian cult. Gameplay features Lara navigating levels split into multiple areas and room complexes while fighting enemies and solving puzzles to progress, with some areas allowing for or requiring the use of vehicles. An expansion pack subtitled The Golden Mask was released the following year, containing new levels focused on Lara's quest to find a golden mask in Alaska. Production began in 1996 immediately after the success of the original Tomb Raider, being completed in between six and eight months, a short development period which was physically and emotionally stressful for the team. Original staff members Toby Gard and Paul Douglas left over creative differences with the publisher, though many remained including composer Nathan McCree. A Sega Saturn version was scrapped due to both hardware limitations and a console exclusivity deal signed between Eidos and Sony. Critics praised the game at release, with many noting its expanded gameplay and smoother graphics. It went on to sell nearly seven million copies worldwide. A sequel, Tomb Raider III, was released in 1998. Much of the gameplay is carried over from the original Tomb Raider.[1] The game is presented in a third person perspective focused on Lara, with levels and movement built around a grid-based system, with Lara's movement built around tank controls. Progress is based on puzzles revolving around finding keys and completing platforming sections, avoiding traps and environmental hazards in the process.[1][3][4] Lara can run, walk (which prevents her from falling off ledges), look around areas, jump forwards and backwards, shimmy along ledges, roll, swim through bodies of water, and move blocks.[1][3][4] In addition, Lara is able to walk through shallow water, use flares to light dark areas, climb ladders and other designated surfaces, turn 180 degrees while jumping or swimming, and during the Venice and Tibet levels drive a speedboat and snowmobile respectively.[2][5] Zip lines in some areas can be used to traverse large gaps, and flares can be used to light dark areas for a limited time.[6] Tomb Raider II received positive reviews from most critics. At Metacritic, which assigns a weighted average rating out of 100, the game received a score of 85 for the PlayStation version based on 13 reviews, which indicates "favourable reviews".[65] The majority commented that while the differences from the original game are relatively small, Tomb Raider was a strong enough game that these differences and the consistent execution were enough to make an outstanding game.[54][55][57][58] Next Generation, for example, stated that despite its forced development and having little additions in the game, the magazine felt the second game was superior to the original.[58] Glenn Rubenstein was one of the few to disagree, writing in GameSpot that the improvements were cosmetic. He opined that both installments of the series to date are uninspired games which sold largely on the stardom of Lara Croft.[56] IGN's Adam Douglas concluded that compared to its predecessor, the second game is inferior to the original despite being entertaining.[57] Crispin Boyer of Electronic Gaming Monthly drew the comparison even more favourably, considering Tomb Raider II a superior game.[54] Release Date: NA: 21 November 1997 EU: 21 November 1997 Developer(s): Core Design Publisher(s): Eidos Interactive Genre(s): Action-adventure Source: Wikipedia 0:00 Prologue 2:34 Intro 2:54 Level 1: The Great Wall 14:49 Level 2: Venice 30:36 Level 3: Bartoli's Hideout 49:00 Level 4: Opera House 1:20:19 Level 5: Offshore Rig 1:43:24 Level 6: Diving Area 2:08:02 Level 7: 40 Fathoms 2:20:49 Level 8: Wreck of the Maria Doria 2:47:21 Level 9: Living Quarters 3:04:41 Level 10: The Deck 3:29:50 Level 11: Tibetan Foothills 3:49:09 Level 12: Barkhang Monastery 4:20:42 Level 13: Catacombs of the Talion 4:38:45 Level 14: Ice Palace 4:54:32 Level 15: Temple of Xian 5:26:59 Level 16: Floating Islands 5:46:14 Level 17: The Dragon's Lair 5:48:13 Final Boss 5:49:35 Ending 1 5:50:17 Level 18: Home Sweet Home 5:54:31 Extra Boss 5:54:48 Ending 2 & Credits #pc #tombraider #longplay #fullgame #game #gameplay #playthrough #retrogame #retrogaming #retrogamer #windows #windows95 #windows98 #retropcgames #oldpcgames #pcgaming #windowsgame #tombraider2