In this Video I go over the basics of creating a virtual folder in a Wwise project and importing an audio file (This one was a .wav file at 48k/16 if you want that info.). Once loaded into the session I show off some of the basic ways Wwise can process a file without any 'game things' happening. I will be sharing a video tomorrow that shows using this file in the session so stay tuned for that. tl;dr of the outro.