This is a short video explaining how to use Shadertoy shaders as textures in Blender. The addon that enables this can be found here: https://github.com/ksons/shaderToyTex... It is based on the glslTexture addon from Patricio Gonzalez Vivo. Here the Shadertoy shaders I used in the video: Mario World 1-1: https://www.shadertoy.com/view/XtlSD7 Raymarching Part 6: https://www.shadertoy.com/view/4tcGDr Seascape: https://www.shadertoy.com/view/Ms2SD1 2D Voxels: https://www.shadertoy.com/view/4slXW7 Nishita sky Equirectangular: https://www.shadertoy.com/view/3lVyRc Here the blender scenes: Old CRT TV for EEVEE: https://blendswap.com/blend/24857 medieval kind of seaport: https://blendswap.com/blend/6115