Using the curves tools in Resolve is one of the easiest way to get way better grades and better understand color grading on a deep level. This is going to be the first in a series of videos going deep on the topic of using curves to grade your images. 00:15 curves overview 01:03 the first thing to remember so you always pick the right curve (and remember what they do) 02:51 The X vs Y rule so you get better manipulations 04:10 Hue vs Hue Curves 06:49 How to avoid breaking your image when making "narrow" adjustments 08:19 Two more features to know about 10:15 Editable splines & "Big Curves Mode" 11:07 Hue vs Sat Curves 13:15 Hue vs Lum Curves 14:07 How to use the histogram in the curves (and it's actually measuring) 14:57 An easy way to know if you'll break your image before you even make a change 15:28 Lum vs Sat (Also: no more color; now what?) 17:22 Sat vs Sat Curves 18:15 Sat vs Lum Curves 18:38 Getting filmic saturation 19:14 More ways to use the histogram 20:35 The custom curves (one of my favorite tools in all of Resolve) -------- Grab my Voyager LUT Pack. 17 LUTs to provide beautiful looks for any type of project so you can grade faster, take every image further, and attract better and better jobs. https://cullenkellycolor.com/toolkit/... and https://cullenkellycolor.com/toolkit/... Get my free Kodak 2383 film print LUT for DWG and ACES here: http://procolor.ist/freelut Check out my ebook, The Colorist's 10 Commandments: https://cullenkellycolor.com/toolkit/... Start creating your own studio-quality show LUTs, camera LUTs, and LUT packs with my pro look design plugin Contour (free trial available): https://cullenkellycolor.com/contour Looking for RAW footage to work with? I use Artlist: https://bit.ly/436l137