Codes down below in the description. Not to be confused with the modified glitch levels. I have discovered how to do 'Area Tuning' in the SNES port of Super Mario Bros.: The Lost Levels in Super Mario All-Stars. Unfortunately, no code but I was able to use Hex Workshop to modify addresses 0x00074590 and 0x000745D7 to the corrosponding values (84 and D2). Here is (area tuning) glitch level 84-D2. Subscribe to my channel for more!: / @dekkiedot Codes used: Changed the value of address 0x00074590 to 84 in Hex Workshop + Changed the value of address 0x000745D7 to D2 in Hex Workshop: Modifies the level data of World 1-1 / level 20 to another (glitch) level. 7E071003: Makes Mario start in the middle of the level, instead of him autowalking or at the top. 70000701: Global debug code. MY TWITTER: / dekkiedot Thanks for watching!