Quen Protective shield that lasts until it has absorbed damage totaling 5% of maximum vitality. Quen should be your first line of defense when facing bosses and other grand beasts, many of which can slash away a good portion of your vitality with a single blow. Level 2: Exploding Shield Tier 1: Quen shield pushes opponents back when it breaks. Stamina regeneration in combat: +0.5 per second. Tier 2: Quen shield pushes opponents back and deals damage when it breaks. Stamina regeneration in combat: +1 per seconds. Tier 3: Quen shield pushes opponents back and deals damage when it breaks, with a chance for knock-down. Stamina regeneration in combat: +1.5 per second. Level 3: Active Shield Tier 1: Alternate Sign mode: Creates an active shield. Maintaining it and blocking attacks drains stamina. Damage absorbed by the shield restores player vitality. Stamina regeneration in combat: +0.5 per second. Tier 2: Alternate Sign mode: Maintaining an active shield now drains 50% less stamina. Stamina drain for blocked attacks unchanged. Damage absorbed by the shield restores player vitality. Stamina regeneration in combat: +1 per second. Tier 3: Alternate Sign mode: Maintaining an active shield no longer drains stamina. Stamina drain for blocked attacks unchanged. Damage absorbed by the shield restores player vitality. Stamina regeneration in combat: +1.5 per second. Level 4: Quen Intensity Tier 1: Increases Quen Sign intensity by 5%. Stamina regeneration in combat: +0.5 per second. Tier 2: Increases Quen Sign intensity by 10%. Stamina regeneration in combat: +1 per second. Tier 3: Increases Quen Sign intensity by 15%. Stamina regeneration in combat: +1.5 per second. Tier 4: Increases Quen Sign intensity by 20%. Stamina regeneration in combat: +2 per second. Tier 5: Increases Quen Sign intensity by 25%. Stamina regeneration in combat: +2.5 per second. Level 5: Quen Discharge Tier 1: Reflects 5% of absorbed damage back to the attacker. Stamina regeneration in combat: +0.5 per second. Tier 2: Reflects 10% of absorbed damage back to the attacker. Stamina regeneration in combat: +1 per second. Tier 3: Reflects 15% of absorbed damage back to the attacker. Stamina regeneration in combat: +1.5 per second. Tier 4: Reflects 20% of absorbed damage back to the attacker. Stamina regeneration in combat: +2 per second. Tier 5: Reflects 25% of absorbed damage back to the attacker. Stamina regeneration in combat: +2.5 per second.