The perfect A.I aggression settings for AC 80+20% = mint multiclass racing?

The perfect A.I aggression settings for AC 80+20% = mint multiclass racing?

Assetto Corsa Mod; "firstly this track is a must have for AC". (this is a TrackDay, how I always test a car mod) same settings as race day.. The way I look at aggression level at %100 saturation (red mist has set in) your god damn brain has exploded, give yourself an uppercut lol (we've all been there) Simple as setting opponents aggression 80+20%. That way you only get the odd win at all cost muppet (that's immersive) I have been using this for a couple of months, The amount of times I have found myself door to door through 2,3,4 corners. Here's another example (2 laps) of just how good the A.I can be with this aggression level in multiclass racing, holding my line, trying to be predictable & letting the A.I do its thing... Don't squeeze them, half the track, aim for 1/4 minimum car width each as you would normally online. It's not perfect (first 2 laps danger, bunching up) but the A.I is way better than "shite" with good A.I lines & this aggression level they're great fun to play with.. Has to be down to Ilja Jusupov aka x4fab (magic touch) & Peter Boese (magic touch AC has never looked or ran better on this potato) Creating Pure, a weather and graphics mod for Assetto Corsa/CSP Latest CSP/Pure using LCS, PP purelinear Track: https://www.assettoworld.com/track/in... Car:   / firststudio   Spotter: https://thecrewchief.org/ Opponents strength: 90+10% Opponents aggression: 80+20% Pro: Car specific controls, No Custom set-ups, no tyre blankets or pressure adjustments (mods are driven straight out of the box) CSP:   / x4fab   Pure:   / peterboese   PC Specs: Asus ROG Rampage II Extreme LGA 1366 Intel X58 Xeon x5680 @4Ghz (Peeled potato) Ram: (Triple Channel Total 24gb) G.SKILL Ripjaws X 8GB DDR3 Desktop RAM 1x 8GB - 1866MHz - PC3 14900 - 240-Pin - SDRAM - Model F3-14900CL10S-8GBXL GPU: Sapphire Nitro+ rx 590 8gb