What Makes a Good Platformer Boss? | Boss Battle Breakdown

What Makes a Good Platformer Boss? | Boss Battle Breakdown

Designing a platformer boss is tough, so today we’re looking at how to design a good platforming boss based off three bowser Boss battles from New Super Mario Bros Wii, Super Mario 3D Land, and Super Mario 3D World. These boss fights teach a lot about how to make a proper and fitting brawl in the quintessential Mario platforming series, so I’m on a hunt to see what I can learn for other platformers based off these three examples! Footage used: NSMB Wii 100% / packattack04082 NSMB Series Bowser Final Bosses / YTSunny Evolution of Bowser Battles / Nintendo Unity Super Mario 3D Land All Bosses with Luigi / packattack04082 Super Mario 3D World - Meowser? / NinjaSyao Sonic the Hedgehog Green Hill Zone / MegamanNG Motley Bossblob / Inikkratos Super Mario 3D Land Final Boss / YTSunny Super Mario 3D World Full Game 2 Player / packattack04082 ▪Want more? Subscribe Today! ▶https://goo.gl/ZDDJit OTHER LINKS ▪Follow me on Twitter ▶  / skipthetweets   ▪Check out my Facebook ▶https://fb.me/skipthefeed ▪Check out my Instagram ▶  / skipthephotos   ▪Come join our Discord▶  / discord   ▪Character done by ChickenWithTie ▶https://goo.gl/wJ7879