RTX 5070 on Resident Evil Requiem | 1080p, 1440p, 4K, Path Tracing and DLSS 4.5! Special thanks to NVIDIA Brazil and Capcom for sending me the game, I really appreciate it! In each timestamp, I also played a bit as Grace in the clinic, you can see how the game performs in a different area there. 00:00 Max Settings, RT OFF - 1080p Native DLAA 02:19 Ray Tracing ON - 1080p Native DLAA 04:14 Path Tracing ON - 1080p Native DLAA 06:17 Path Tracing ON - 1080p DLSS 4 Quality 08:17 Path Tracing ON - 1080p DLSS 4 Quality, FG 2X (Not enough base FPS to 4X) 10:10 Max Settings, RT OFF - 1440p Native DLAA 12:01 Ray Tracing ON - 1440p Native TAA (DLAA too demanding to keep 60fps) 13:53 Ray Tracing ON - 1440p DLSS 4 Quality 15:41 Ray Tracing ON - 1440p DLSS 4 Quality, MFG 4X 17:25 Path Tracing ON - 1440p DLSS 4 Balanced 19:07 Path Tracing ON - 1440p DLSS 4 Balanced, FG 2X (Not enough base FPS to 4X) 20:48 Mixed Medium/High - 4K Native TAA 22:45 Mixed Medium/High - 4K DLSS 4 Quality 24:39 Mixed Medium/High - 4K DLSS 4 Quality, MFG 4X 26:31 Ray Tracing ON - 4K DLSS 4.5 Performance 28:17 Ray Tracing ON - 4K DLSS 4.5 Performance, MFG 4X Instagram: / geraltbenchmarks TikTok: / geraltbenchmarks CPU: AMD Ryzen 7 9800X3D MOBO: GIGABYTE B650 Aorus Elite V2 RAM: Kingston Fury Renegade 32GB 6000MHz CL32 DDR5 @NVIDIAGeForce @nvidiabrasil #residentevilrequiem #rtx5070 #GeForcePartner #RTXON #gaming