It's time we return to the Indigo Plateau to rechallenge the Elite Four and the now former Champion once more! First is Lorelei. She has lv.61 Dewgong, lv.61 Jynx, lv.61 Cloyster, lv.61 Slowbro, lv.62 Lapras and lv.61 Alolan Sandslash. Second is Bruno. He has lv.62 Onix, lv.62 Hitmonchan, lv.62 Hitmonlee, lv.62 Poliwrath, lv.63 Machamp and lv.62 Alolan Golem. Playlist: • Let's Play Pokemon Let's Go Eevee! w/Citano Did you like this part of my Let's Play of Pokémon Let's Go Eevee!? Then go ahead and like this video! Got feedback for me or wanna talk about this game? Leave a comment below! Want to be notified when more parts come on my channel? Hit that Subscribe button! FOLLOW ME ON TWITTER: Twitter: / citanolp LIKE ME ON FACEBOOK: Facebook: / citanolp FOLLOW MY STREAM: Twitch: / citano Pokémon: Let's Go, Pikachu! and Pokémon: Let's Go, Eevee! are role-playing video games developed by Game Freak and published by The Pokémon Company and Nintendo for the Nintendo Switch. The games are the first main series Pokémon entries for the system, and the first main titles to be released on a home console. They are enhanced remakes of the 1996 video games Pokémon Red and Blue, and the 1998 video game Pokémon Yellow. The games also feature integration with the mobile game Pokémon Go and support a new optional controller, the Poké Ball Plus. Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! are set in the Kanto region and include more than the original 151 Pokémon creatures, in addition to their respective Mega Evolved forms from Pokémon X and Y & Omega Ruby and Alpha Sapphire, and their Alolan Forms from Sun and Moon. Let's Go, Pikachu! and Let's Go, Eevee! feature common elements of the main series, such as battling non-player character Pokémon Trainers and Gym Leaders with caught Pokémon creatures. However, instead of battling them like the traditional battle system of other major Pokémon role-playing games (RPGs), the catching of Pokémon creatures uses a different mechanic, that is based on the mobile spin-off game Pokémon Go where players throw Poké Balls at a wild Pokémon by using the motion controls of the Joy-Con controller. The action can also be performed with a button press when the Joy-Con controllers are docked to the console in hand-held mode, but this still requires using the motion controls to aim. If a player uses the motion controls, the catching of Pokémon is based on the player's timing rather than accuracy. Although it is possible to miss a throw, the ball is almost guaranteed to hit the Pokémon.