If the opponent blocks an Up Missile and you jump towards the corner, you will hit an invisible wall. We can use this invisible wall to our advantage by getting a jump-in punch because Sektor's 1, 2 will whiff on crouch. By doing this, Sektor gets three extra hits and can start even more mindgames off of his 1, 2 string. Realize that this is something you have to react to. Once you notice the opponent get up and block, that's when you jump. If your opponent does a wake-up attack, you can block it. If your opponent chooses to stay grounded, you can still go for the jump-in punch or you can use Leg Lift for a mix-up. Both the missile setup and invisible wall glitch were found by Ketchup. Check out Ketchup's video on why the invisible wall glitch is also bad: • Sektor corner bug