Crimson Desert released and it did something I never expected... it used Ray Tracing in a way that actually makes sense. It is not just a tech demo or a way to destroy your FPS. No, it genuinely is a great base to the game to use because it's reactive, saves the devs time and looks great. Pearl Abyss also made it run and scale SUPER well, which is something we haven't seen in the past. ==JOIN THE DISCORD!== / discord Nvidia: • NVIDIA GeForce RTX - Official Launch Event DF: • Crimson Desert: High-End PC's Biggest Visu... • The Ultimate "Fine Wine" GPU? RTX 2080 Ti ... • Crimson Desert First Look: The BlackSpace ... Spawn Wave: • So I Tried Crimson Desert On PS5... Luke Stephens: • The 'Crimson Desert' Aftermath... https://x.com/CrimsonDesert_/status/2... https://steamdb.info/app/3321460/charts/ 0:00- made this game possible 1:38- ray tracing seems like a dream 4:48- until now 7:11- verifying the 4K Native, 60 FPS 8:02- how does the PS5 actually run?- RX 6700 9:33- RTX 3070 but with 16GB in Crimson Desert 10:04- RTX 3060 in Crimson Desert 11:05- RTX 5070 in Crimson Desert 11:39- RX 9060 XT 8GB in Crimson Desert 12:22- RX 9070 XT in Crimson Desert 13:12- Intel Arc got shafted 14:00- the graphics aren't perfect AT ALL 17:08- the ray tracing is very compromised 17:41- is that okay though? 18:25- great optimization 19:55- mini-review 22:20- the tech is nuts