*1440p/60!* Today I'm showcasing the recent v3.0 release of Mario Kart 64 Amped Up! I'm also hosting a time trial challenge for this on MiSTer FPGA Discord, that goes until August 17th. This mod brings significant changes to the original game, including a full set of 16 new courses to race on in GP mode or time trial, fully 3D characters/items, hidden extras and secrets to unlock, and more! I start with the new GP Circuits on 150cc & then the "Grand Cup" featuring all the original levels back-to-back. Looking to get into MiSTer FPGA? Great quality kits, parts & support at https://www.MiSTerAddons.com Grab the latest version 3.01 of Mario Kart 64 Amped Up here: • Post I used the CPU OC version of the N64 core to speed up the framerate a bit here, and also recommend turning off the 3D characters and items when playing split-screen multiplayer, to help improve framerate as well. All the 3D characters/items being rendered can bog things down a bit in multiplayer, I found. I love how you can just toggle that in the "EXTRA" options menu. Enemy AI seems significantly easier in this hack and once you unlock the "CPU Difficulty" option in the EXTRA menu, you may want to turn that up for a greater challenge. That option unlocks by placing first in every race back-to-back for each new GP circuit, and scoring a "Diamond" trophy for each one. The N64 core was created by FPGAzumSpass, whom previously brought us the GBA, Lynx and WonderSwan & PlayStation cores, along with enhancements to the Game Boy and NES cores, and significantly improved performance in the AO486 core. After releasing the excellent N64 core on MiSTer in early 2024 he is now working on his own game for the Game Boy Advance! Thanks to Robert Peip for the tremendous amount of joy shared with folks across the world while experiencing these great systems on MiSTer. --- N64 CPU OC core 2024-03-23 - Mario Kart 64 Amped Up v3.0 Filter Hori: Gaussian Sharp 75 // Filter Vert: Scanlines - Adaptive\30_70 Gamma: Off // Shadow Mask: RetroTink Slot All Core Options @ Default In-Game Options: Aspect: 4:3 // Game Tempo: Console // LOD Quality: High Played using a Nintendo 64 USB Controller & 1000hz USB polling. Video: Integer scaled to 1440p // HDMI to Datapath e1s capture card --- |:=-Timestamps-=:| 00:00 - Boot / Settings 00:54 - Title / In-Game Settings 05:13 - Amped Up Mushroom Cup 18:53 - Amped Up Flower Cup 34:06 - Amped Up Star Cup 51:41 - Amped Up Special Cup 1:11:11 - Original "Grand Cup" 2:08:13 - Ending / Credits =---------------CONTRIBUTE---------------= None of this would be possible without the constant hard work of Sorgelig. It cannot be overstated how much he has done and continues to do for this project, since its beginning. You can support him either at his Patreon in the link below, or on Paypal, depending on your preference. MiSTer is a paradigm shift in how we can experience these classic games. This is a long-term preservation project that will continue to grow so that gamers today and in the future can experience these excellent systems as accurately and lag-free as possible. Donating what you can will help keep the updates coming. Thank you. Patreon: / fpgamister PayPal: https://paypal.me/FPGAMiSTer =-----------------INFORM-----------------= Github link for this core: https://github.com/MiSTer-devel/N64_M... MiSTer Forum: http://MiSTerFPGA.org MiSTer Documentation: https://mister-devel.github.io/MkDocs... Official MiSTer Discord (live chat/help): / discord =------------------BUILD------------------= Worldwide list of sellers for MiSTer expansion boards: https://misterfpga.org/viewforum.php?... I have personally ordered all my parts from https://www.MiSTerAddons.com and have been 100% satisfied with the quality and service there.