[LinuxPlaying] SoulCalibur // Mame ( Arcade Cabinet )

[LinuxPlaying] SoulCalibur // Mame ( Arcade Cabinet )

Playing arcade cabinet games on Linux using Mame : SoulCalibur This is the second game in the Soul series. It brings for the first time in the series the 8 way movement ( ie : characters are not stuck on a 2D plane, but can move around freely ). And unlike most games for the time behing, a simplier buffering command stream : successive attack move can be executed before the previous attack has been recovered easily ( ie, without a precise timing, easing the ability to execute succession of attack ) ~~~ SDLMAME GLSL Filtering guide ~~~ I've used a scanline filter for this video, wich can be downloaded here : http://www.mameau.com/?attachment_id=938 Extract those files in ~/.mame/osd and edit your .mame/mame.ini file as is : gl_glsl 1 gl_glsl_filter 1 glsl_shader_mame0 /home/user/.mame/osd/shader/glsl_plain glsl_shader_mame1 /home/user/.mame/glsl/CRT-Scanlines OS : Archlinux rolling release ( http://www.archlinux.org ) Emulator : Mame 0.155.u0 ( mamedev.org ) Capture : SimpleScreenRecorder 0.3.0 ( http://www.maartenbaert.be/simplescre... )