X-Men: Children of the Atom playthrough (SEGA Saturn, 1CC)

X-Men: Children of the Atom playthrough (SEGA Saturn, 1CC)

Playthrough with Sentinel. This was one of Capcom's earliest Saturn games, and this was before the RAM carts were available. There have been a lot of animation frames cut out, and overall it feels slower than the arcade game, but overall, it's a good port, and leagues beyond the later released Playstation version. It also features the extremely tough CPU that the arcade version has. I found Sentinel to be one of the easiest characters to beat the game with, mainly by abusing his Sentinel air raid attack (half circle forward + roundhouse kick). When you do this attack, don't move. The opponent will usually walk up to you and may attack, but then they'll get hit by the air raid bombs, at which point you can follow it up with a rocket punch. This works on most opponents, some more so than others (Wolverine and Iceman don't fall for it as much). The only opponent this doesn't work well on is the final boss, Magneto. I believe Capcom must have seen SNK bosses and thought they'd like to try to make their own, and they did a great job. However, Magneto seems to struggle to do much against Sentinel's jumping fierce punch, he only seems to either block it or get hit by it. Either way you just need to follow it up with a jab rocket punch and repeat.