Procedural Nature Seasons Pack - Tips and Tricks

Procedural Nature Seasons Pack - Tips and Tricks

0:35 - Demo Scene Overview 1:26 - Increase Texture Streaming Poolsize -------------------------------------------------------------- 2:50 ----- Global Parameters Blueprint Overview and Settings 4:10 - Snow Fall Adjustments 4:36 - Ice and Water Surface 5:30 - Water Surface Material Types 7:00 - Snow Fall Quantity FX Overview 7:50 - Wind Adjustments and Material Functions 9:15 - Snow Coverage Contrast -------------------------------------------------------------- 9:54 ----- Assets Folder Structure Organization and Overview 11:35 - Simple Foliage Settings and Optimization 12:46 - Material Instances Overview and Variations 13:19 - Landscape Auto Foliage Settings 14:19 - Pine Trees and Alpha Cards Overview 16:25 - Rock Overview and Snow Clumps 17:55 - Snow FX Overview -------------------------------------------------------------- 18:20 ----- Creating a Level from Scratch with the Pack 20:09 - Auto Populating Foliage and Landscape Features 27:23 - Water Puddles and Fixing Black Puddles 28:54 - Removing Auto Populating Foliage by Painting 30:17 - Texture Naming Convention and Overview 31:57 - Branches and Foliage Material Instance Settings + More Wind Features -------------------------------------------------------------- 36:55 ----- Spline Generated Trees and New Features! 43:36 - Branch Auto Scale and Randomization (Seed Values) 45:00 - Advanced Branch Features and Individual customization -------------------------------------------------------------- 50:44 ----- Pack Optimization Options and Additional Features 51:22 - Decrease Texture Sizes 52:15 - Adjust LOD Distances 54:00 - Spline Roads 54:46 - Winter Landscape Layer Material Types -------------------------------------------------------------- 56:54 ----- Changing from Winter to Summer and Back 57:50 - Adjust custom hand painted foliage between seasons 58:59 - Here comes quick auto populating foliage 1:00:40 - Swapping background mountain seasons materials 1:02:20 - Fixing any grayed out landscape tiles 1:03:40 - Foliage color and value adjustments for variation Purchase it here! With source assets (fbx, obj, textures files) http://www.purepolygons.com/store/p32... Or on the Unreal Marketplace here https://www.unrealengine.com/marketpl... Create entire nature environments, from winter to summer, with trees, lakes, ice, snow, tons of foliage, global wind, and whatever else you can imagine procedurally! *Includes Unreal 4 Files *Source Files (FBX,OBJ Models - TGA Textures) Features Demo scene to show use of assets and placement in a final looking scene Overview scene to show again more variations of assets and uses of the blueprints and materials Spline Generated trees, branches, roads, and more! Procedurally Generated Snow Build-up on assets Procedural Realtime Ice Formation on water and lakes Procedural Water surface with changing ripple direction and intensity based off of wind Procedural Falling snow FX with scalable wind speed, direction, and intensity Assets Lowpoly Pine Tree Alpha Cards included for environment background Terrain blended materials Turn tessellation on or off for almost all assets Paint foliage in engine with the Unreal foliage tools Over 200 Total (UE4 Content Files) Over 70 Textures Over 60 Materials, Functions, and Parameters Over 50 Meshes Optimized assets with scaleable quality features inside of the material instances All of the necessary assets have LOD's that cut the geo down by at least half at each LOD Assets range between (2 Tri's - 220,000 Tri's) Average Texture size of 4096x4096 with some reaching up to 8k. Feel free to scale these for quality and performance Generally include (Albedo Map, Specular, Roughness, AO, and Displacement map) ​ Intended Platform: Unreal Engine 4.12 - Current Build Windows OSX This pack is almost 4GB and with all features enabled is recommended for higher-end PC's. The texture sizes at 8k and 4k and features can still be lowered or disabled to run on a wider variety of machines for your project. All features are recommended for best results Pine Branches and Eldeberry Bushes: Colin Valek MUSIC: Sepia Productions / Great Things To Come Thanks everyone! Jacob (PurePolygons)