System Shock 2 Game Feature - Item Persistence

System Shock 2 Game Feature - Item Persistence

In System Shock 2, items are everything. With a limited inventory space, you can't keep everything with you... or can you? The game keeps items wherever you dropped them, meaning that you are able to store items in a safe area for later use. The game is System Shock 2, a 1999 Sci-Fi Action Role-Playing game developed by Looking Glass Studios and Irrational Games. The game is currently published by Nightdive Studios on Steam and GOG. It is set on the Von Braun, a ship with faster-than-light capabilities. The ship has been taken over by a hostile and parasitic force and it's up to you to stop them. The music used is from the System Shock Remake Demo's ambient track, another project by Nightdive Studios. The video was recorded with Shadowplay and edited with VEGAS Pro 14 (Steam Edition).