At this point, we have the checkpoint but no behavior, so let's get that added in now. • Add a touch event • Turn off the old PlayerStart object and turn on the new one • Set our named variable to our new spawn point Part of UDK Game Development. For the full Course visit: https://www.packtpub.com/udk-game-dev... Find us on Facebook -- / packtpub Follow us on Twitter - / packtpub