We leave the Ashenwood and travel back to Mulsantir to pick up Safiya, where she lends us her enchanter's satchel. We use it to bind the Shape of Fire essence to the Shadow of the Void Rapier, to create The Fiery Void, a weapon of mass destruction. We then go to the Shadow Plane to build up our spirit energy back to 100% by performing Eternal Rest on various undead spirits. Then we travel to the Immil Vale, where we walk down a winding path while fighting wyverns. At the bottom, we find a red tree with two telthor spirits of witches, who are trying to find a bheur, an ice hag, and enlist our help.