I wasn't sure to even include this boss. The fight is rather uninspired and there's not much to say about it. Maybe the runback to the boss and where to actually find it is more interesting than the fight itself. To unlock the "shortcut" down you first need to reach the entrance via the pretty difficult path from the right bench in Sands of Karak (not included in the video). Once you get to this place (00:50) don't forget to knock down the big spike on the upper left ceiling which will open the direct path downwards to Blasted Steps. I chose the path from the Blasted Steps station (once you've unlocked it by hitting down the spike where the entrance to the boss's cave is hidden), as it's the much easier way. Actually getting into the hidden entrance requires a combination of Silkspear and double jump at the right height (00:58). Another boss you can only hit by jumping and hitting upwards - I find it bit tedious by now It has only two attacks: electricity bubbles and electricity beams; stand between the bubbles or jump (not too high!) and float when they form a pattern on the ground and move out of the beams in time. Of course during the fight the attacks speed up and the patterns get more difficult but in the end this is just about limiting yourself to one hit per chance, playing it safe. If you died in the fight keep your cocoon around on the next attempt for an emergency silk refill. I really hate these kind of fights; 3 minutes of repeating the same moves; I get impatient and reckless and consequently get damaged; be more patient than me. 00:00 Path to boss pt. 1 (runback from Blasted Steps station) 00:58 Jump into the hidden entrance 01:05 Path to boss pt. 2 (inside the cave) 01:46 Fight begins 04:50 Boss defeated