Playlist: http://goo.gl/XvXze The Memorial Gardens is a strange level. It actually starts after the fight in Memorial Gardens, as far as I can tell. Anyway. We've got 7 voxophones, 2 pieces of gear, 20 lockpicks, and 2 infusions. Lockpick 1: 0:00 Infusion 1: 0:20 Voxophone 1: 0:20 Voxophone 2: 0:35 Voxophone 3 (after tear 1): 0:45 Lockpick 2: 1:00 Bank of the Prophet Lockpick 3: 1:20 Safe: 1:40 Lockpicks 4-6: 1:50 Gear 1: 1:55 Lockpicks 7-10: 1:55 Code Room: 2:05 Infusion 2: 2:05 Voxophone 4: 2:05 Lockpick 10-12: 2:05 Lockpicks 13-14: 2:40 Gear 2: 3:00 Lockpicks 15-17: 3:00 Safe: 3:10 Voxophone 5: 3:10 Voxophone 6 (after tear): 3:30 Tear 3: Voxophone 6: 3:45 Lockpick 18-20: 3:45