ARMA Reforger Workbench - Making 3d Object In Blender, Texturing In Substance Painter, Importing

ARMA Reforger Workbench - Making 3d Object In Blender, Texturing In Substance Painter, Importing

Updates: 08/17/25 - None at this time Bohemia Interactive Substance Painter Export Profiles https://github.com/BohemiaInteractive... My references:    • Blender Model making series Part 1 Setting up   (4 part series, Piano_Man has great videos and he sounds better than me!) Beginner Tutorial - Texturing in Substance Painter! - Creator ProductionCrate    • Beginner Tutorial - Texturing in Substance...   00:00 Intro 3:38 Starting in Blender 3:56 Importing Enfusion Tools 7:52 How to move in Blender 8:45 Editing the Noobix Box 10:13 Adding extra face with "I" on keyboard, typing .1 11:45 UV Editing 15:55 Starting to get ready to export for Enfusion 16:35 LOD and Collider explanation 17:37 Adding LOD and Collider 22:35 Collider 23:40 Enfusion tools for collider 25:09 Exporting FBX for Substance Painter and Reforger 28:18 Opening Substance Painter 29:37 Bohemia Interactive Substance Painter export profile 30:30 Downloading and importing the profiles 31:07 Importing the profile 31:44 Starting in Substance Painter 34:05 How to move around in Substance Painter 36:05 Baking the object 36:38 Prop texturing explanation 37:44 Texture assets 38:12 Adding base plastic texture 38:55 Adding glued paper texture 39:25 Explaining masks 41:30 Applying glued paper texture to face 43:05 Applying rest of glued paper texture 47:45 Exporting texture (BCR and NMO) using the BI export profile 49:38 Previewing BCR and NMO 50:30 Importing FBX into the Enfusion Workbench 52:25 Iporting BCR and NMO into the Enfusion Workbench 54:35 Placing the OBX file into world 55:38 Add RigidBody to the placed OBX and apply changed settings 57:32 Resizing and testing (Resize should be done in Blender at beginning of making object)\ 58:28 Adding OBX as a prefab 59:03 Outro