Cyberpunk 2077 1.2 Patch on GTX 1060 and Ryzen 5 1600 | Is the "BIG Patch" any good?

Cyberpunk 2077 1.2 Patch on GTX 1060 and Ryzen 5 1600 | Is the "BIG Patch" any good?

This is a test of the "BIG" 1.2 patch running on my GTX 1060 and Ryzen 5 1600. Hope you enjoy! https://www.cyberpunk.net/en/news/378... specs : ASRock AB350 Gaming K4 AMD Ryzen 5 1600 6 core NVIDIA GeForce GTX 1060 6gb gddr5 16 gb ddr 4 @ 2400 Microsoft Windows 10 64 bit Patch notes 1.2 for Stability and performance This section discusses changes that enter all the platforms but many of them make a bigger difference on last generation consoles and lower performance machines. Improved stability and performance of the engine and the rendering engine (reducing the number of random crashes). Memory optimizations and memory management improvements in various systems (reducing the number of crashes). Various optimizations and improvements in shadows, shaders, physics, workspot system, spawn system, scene system, animation system, occlusion system, and facial animations system. Fixed mechanism for managing UI icons atlases memory which helps with memory-related crashes, especially during long playthroughs. Multiple UI stability improvements and fixes for the most common UI-related crashes. Various crash fixes (among others, in Settings menu, and upon reloading saves repeatedly during gameplay and GPU-related). Multiple UI performance improvements. Fixed a performance drop during controller-button-mashing causing V to receive multiple copies of the same item. Fixed detection map markers sometimes appearing broken or glitchy on machines with slower hard drives. Various other stability and performance improvements.