Goals for this character build are to create a Wisdom-based monk, exploit the Plasmoid’s Amorphous ability to squeeze through tiny openings and unarmed combat, use Arms of the Astral Self + Plasmoid for wisdom-based Grapple checks and to level up using half-feats to gain spell casting, wisdom bonuses and thematic abilities. I will be playing this character in an upcoming Spelljammer campaign. Full article and PDF Character Sheet: https://www.wallydm.com/spelljammer-d... 00:00 Building around a Plasmoid 00:53 Plasmoid Traits 04:36 Level 1 Monk 08:48 Astral Drifter Background 13:14 Level 2 Monk 16:37 Level 3 Arms of the Astral Self 20:58 Grapple Rules 26:16 Level 4 Fey Touched Feat 30:21 Level 5 Monk 34:42 Level 6 Visage of Astral Self 37:57 Level 7 Monk 39:04 Level 8 Shadow Touched Feat 42:17 Level 9 & Level 10 Monk 44:11 Level 11 Body of the Astral Self 47:06 Level 12 Resilient Feat 47:55 Level 17 Awakened Astral Self D&D Beyond? Start here: https://www.dndbeyond.com Tasha's Cauldron of Everything: https://amzn.to/3s5geMo Other ways to show support for the channel... Please Comment, Share, Like and Subscribe! Follow me on Twitter to keep up with my D&D and Pathfinder tweets! / wallyd2 Ambience from YouTube Library Eviction - Silent Partner Red Eye - E's Jammy Jams #dnd #spelljammer #dungeonsanddragons