Made using Autodesk Maya for low poly and UVs, sculpted in Zbrush for high poly, then textured with Substance Painter, and rendered with Marmoset. Zbrush Mats & Brushes: https://zbro.gumroad.com/l/HTIdL?reco... https://orb.gumroad.com/l/nOkHw?recom... https://wyssjan.gumroad.com/l/VAXbP?r...